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Skills
Anything to Win

Anything to Win

As of patch 10.0 (Jan 7) on Jan 7, 2026.
Anything to Win
The first time you use a non-Burn or non-Poison item each fight, Charge your Burn and Poison items 1 » 2 second(s).
BazaarDB automated finding: The counter that tracks 'first time' usage increments on different items than the Charge effect triggers on. A Burn-only or Poison-only item will consume the 'first time' counter without actually providing the Charge benefit.
Confirm with Deep Mechanics.
Cost
20 » 40 gold
History
Info
History

Info


Anything to Win is a neutral skill in The Bazaar. Its starting tier is Gold. Deep Mechanics for Anything to Win are available below.